Cloud himself probably has more polygons than the entirety of Midgar in the original game.Īlso, bear in mind that Square Enix are having to make all of these assets from scratch. Even if they cut corners and radically alter the scale of the world map (as they originally did in FFVII), it would still be a gargantuan effort to recreate all of the other locations and environments with this level of detail. Once you leave Midgar and the scope of the game increases dramatically, imagine how much work would be required to recreate that world map with the same fidelity. For them to design fully 3D environments on this scale is going to take a lot of blood, sweat and tears, not to mention money. If you think about the polygon count on the newly redesigned version of Cloud, he probably has a higher level of fidelity in his character model than the first game did in the entirety of Midgar. However, a shot-for-shot, 1:1 remake of FFVII would be a massive undertaking for any major studio, let alone one that is simultaneously trying to push out another similar game in the shape of FFXV. Making games is expensive that much is a given. This decision may be bringing the project to fruition, but also simultaneously killing the remake’s chance of success. Regardless of your opinions, the argument for Square Enix taking this approach is persuasive, and they have suggested that this is the only way they can justify remaking the game. This decision has proved even more divisive among fans, and the backlash has been intense from certain corners of the Internet. It was revealed in a press release that the Final Fantasy VII remake would be released in multiple parts as episodic content. However, the most shocking announcement regarding the game came shortly after the event. While most of the reaction was quite positive, some fans were concerned at what appeared to be the loss of the turn-based ATB battle system from the original game. While the existence of the game had been announced at last summer’s E3, the latest trailer was the first time we’d seen any gameplay footage, with Square Enix revealing the new combat system at work. At 2015’s PlayStation Experience, Sony and Square Enix divided the opinions of many nostalgic gamers with a trailer for the incoming remake of Final Fantasy VII.
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